Monday, December 9, 2013

Humid Mophological Systems

A Humid MS is a warm area where the main geological agent is water.

Water acts in three different ways:
  • Torrent: Consolidated channels but water doesn´t run permanently. It has serveral parts:

    • Catchment basin: Receives the rainfall water. The watershed makes everything go through the same canal.
    • Drain: It presents different landforms:
      • Pools or giant´s kettle: Areas where the water erosions creating this holes. The lower pressure makes the water move the little stone inside the pool making it deeper.

      • Rafts: They are formed when there´s a bigger slope and the water has more energy thanks to this height difference.


      • Waterfalls: water falling from an important height, formed when a river or stream flows over a precipice




    • Alluvial fan: cone-shaped deposit where the water puts down the sediments when it loses its energy.


  • Wild water: Watercourses but without a permanent basin. It produces different geological effects:
    • Gullies: Waterfalls everywhere digging furrows on the slopes or badlands.

    • Fairy chimneys are also formed here (badlands).

    • Limestone pavement: Grooves formed on the rocks (limestone) by dissolution.

  • Rivers: Permanent basin and continuous water flow. 

          Some important considerations are:
    • Balance profile.  Rivers tend to have as much erosion as sedimentation all along their basin. They rarely get this balance profile because of the tectonic movements.
    • Rivers erode backwards. Water removes material from the top of the river.
    • Landforms:
      • Waterfalls
      • Bends: Curve structures of the rivers. They are formed by the collision of the water against a wall which starts eroding. Near internal wall, where the water has less energy there is sedimentation. That´s why the curves get bigger every time (middle course).

      • Floodplains: When there is an inundation, the water leaves sediments on both sides of the river.




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